2024-12-05 22:46:27 +01:00

69 lines
1.8 KiB
C++

#include "Check.h"
#include "Log.h"
#include "service/gui/Gui_i.h"
#include "lvgl/LvglSync.h"
#include "lvgl/Statusbar.h"
#include "lvgl/Style.h"
namespace tt::service::gui {
#define TAG "gui"
static lv_obj_t* create_app_views(Gui* gui, lv_obj_t* parent, app::AppContext& app) {
lvgl::obj_set_style_bg_blacken(parent);
lv_obj_t* vertical_container = lv_obj_create(parent);
lv_obj_set_size(vertical_container, LV_PCT(100), LV_PCT(100));
lv_obj_set_flex_flow(vertical_container, LV_FLEX_FLOW_COLUMN);
lvgl::obj_set_style_no_padding(vertical_container);
lvgl::obj_set_style_bg_blacken(vertical_container);
// TODO: Move statusbar into separate ViewPort
app::Flags flags = app.getFlags();
if (flags.showStatusbar) {
lvgl::statusbar_create(vertical_container);
}
lv_obj_t* child_container = lv_obj_create(vertical_container);
lv_obj_set_width(child_container, LV_PCT(100));
lv_obj_set_flex_grow(child_container, 1);
if (keyboardIsEnabled()) {
gui->keyboard = lv_keyboard_create(vertical_container);
lv_obj_add_flag(gui->keyboard, LV_OBJ_FLAG_HIDDEN);
} else {
gui->keyboard = nullptr;
}
return child_container;
}
void redraw(Gui* gui) {
tt_assert(gui);
// Lock GUI and LVGL
lock();
if (lvgl::lock(1000)) {
lv_obj_clean(gui->lvgl_parent);
ViewPort* view_port = gui->app_view_port;
if (view_port != nullptr) {
app::AppContext& app = view_port->app;
lv_obj_t* container = create_app_views(gui, gui->lvgl_parent, app);
view_port_show(view_port, container);
} else {
TT_LOG_W(TAG, "nothing to draw");
}
// Unlock GUI and LVGL
lvgl::unlock();
} else {
TT_LOG_E(TAG, "failed to lock lvgl");
}
unlock();
}
} // namespace