45 lines
985 B
C++
45 lines
985 B
C++
#pragma once
|
|
|
|
#include "MessageQueue.h"
|
|
#include "Mutex.h"
|
|
#include "Pubsub.h"
|
|
#include "service/gui/Gui.h"
|
|
#include "service/gui/ViewPort.h"
|
|
#include "service/gui/ViewPort_i.h"
|
|
#include <cstdio>
|
|
|
|
namespace tt::service::gui {
|
|
|
|
#define GUI_THREAD_FLAG_DRAW (1 << 0)
|
|
#define GUI_THREAD_FLAG_INPUT (1 << 1)
|
|
#define GUI_THREAD_FLAG_EXIT (1 << 2)
|
|
#define GUI_THREAD_FLAG_ALL (GUI_THREAD_FLAG_DRAW | GUI_THREAD_FLAG_INPUT | GUI_THREAD_FLAG_EXIT)
|
|
|
|
/** Gui structure */
|
|
struct Gui {
|
|
// Thread and lock
|
|
Thread* thread = nullptr;
|
|
Mutex mutex = Mutex(Mutex::TypeRecursive);
|
|
PubSubSubscription* loader_pubsub_subscription = nullptr;
|
|
|
|
// Layers and Canvas
|
|
lv_obj_t* lvgl_parent = nullptr;
|
|
|
|
// App-specific
|
|
ViewPort* app_view_port = nullptr;
|
|
|
|
lv_obj_t* _Nullable keyboard = nullptr;
|
|
lv_group_t* keyboard_group = nullptr;
|
|
};
|
|
|
|
/** Update GUI, request redraw */
|
|
void requestDraw();
|
|
|
|
/** Lock GUI */
|
|
void lock();
|
|
|
|
/** Unlock GUI */
|
|
void unlock();
|
|
|
|
} // namespace
|