- Move various settings to `/data/settings` and `/sdcard/settings` - Fix for `Gui` and `Statusbar` errors on startup (LVGL start) - Implement Development service settings as properties file - Rename `service::findManifestId()` to `service::findManifestById()` - Renamed various classes like `BootProperties` to `BootSettings` - Renamed `settings.properties` to `system.properties`. Code was moved to `settings` namespace/folder - `DevelopmentSettings` is now in `settings` namespace/folder (moved from service)
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
#include <Tactility/MountPoints.h>
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#include <Tactility/file/File.h>
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#include <Tactility/file/PropertiesFile.h>
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#include <Tactility/hal/sdcard/SdCardDevice.h>
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#include <Tactility/Log.h>
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#include <Tactility/settings/BootSettings.h>
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#include <format>
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#include <string>
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#include <vector>
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namespace tt::settings {
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constexpr auto* TAG = "BootProperties";
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constexpr auto* PROPERTIES_FILE_FORMAT = "{}/settings/boot.properties";
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constexpr auto* PROPERTIES_KEY_LAUNCHER_APP_ID = "launcherAppId";
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constexpr auto* PROPERTIES_KEY_AUTO_START_APP_ID = "autoStartAppId";
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static std::string getPropertiesFilePath() {
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const auto sdcards = hal::findDevices<hal::sdcard::SdCardDevice>(hal::Device::Type::SdCard);
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for (auto& sdcard : sdcards) {
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std::string path = std::format(PROPERTIES_FILE_FORMAT, sdcard->getMountPath());
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if (file::isFile(path)) {
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return path;
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}
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}
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return std::format(PROPERTIES_FILE_FORMAT, file::MOUNT_POINT_DATA);
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}
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bool loadBootSettings(BootSettings& properties) {
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const std::string path = getPropertiesFilePath();
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if (!file::loadPropertiesFile(path, [&properties](auto& key, auto& value) {
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if (key == PROPERTIES_KEY_AUTO_START_APP_ID) {
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properties.autoStartAppId = value;
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} else if (key == PROPERTIES_KEY_LAUNCHER_APP_ID) {
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properties.launcherAppId = value;
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}
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})) {
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TT_LOG_E(TAG, "Failed to load %s", path.c_str());
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return false;
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}
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return !properties.launcherAppId.empty();
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}
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}
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