Ken Van Hoeylandt bab3eb19bc
Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
2025-09-22 08:03:21 +02:00

61 lines
2.1 KiB
C++

#include "Tactility/app/AppRegistration.h"
#include "Tactility/service/loader/Loader.h"
#include "Tactility/lvgl/Toolbar.h"
#include <Tactility/Assets.h>
#include <lvgl.h>
#include <algorithm>
namespace tt::app::applist {
class AppListApp : public App {
static void onAppPressed(lv_event_t* e) {
const auto* manifest = static_cast<const AppManifest*>(lv_event_get_user_data(e));
service::loader::startApp(manifest->appId);
}
static void createAppWidget(const std::shared_ptr<AppManifest>& manifest, lv_obj_t* list) {
const void* icon = !manifest->appIcon.empty() ? manifest->appIcon.c_str() : TT_ASSETS_APP_ICON_FALLBACK;
lv_obj_t* btn = lv_list_add_button(list, icon, manifest->appName.c_str());
lv_obj_add_event_cb(btn, &onAppPressed, LV_EVENT_SHORT_CLICKED, manifest.get());
}
public:
void onShow(TT_UNUSED AppContext& app, lv_obj_t* parent) override {
auto* toolbar = lvgl::toolbar_create(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* list = lv_list_create(parent);
lv_obj_set_width(list, LV_PCT(100));
lv_obj_align_to(list, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
auto toolbar_height = lv_obj_get_height(toolbar);
auto parent_content_height = lv_obj_get_content_height(parent);
lv_obj_set_height(list, parent_content_height - toolbar_height);
auto manifests = getApps();
std::ranges::sort(manifests, SortAppManifestByName);
for (const auto& manifest: manifests) {
bool is_valid_category = (manifest->appCategory == Category::User) || (manifest->appCategory == Category::System);
bool is_visible = (manifest->appFlags & AppManifest::Flags::Hidden) == 0u;
if (is_valid_category && is_visible) {
createAppWidget(manifest, list);
}
}
}
};
extern const AppManifest manifest = {
.appId = "AppList",
.appName = "Apps",
.appCategory = Category::System,
.appFlags = AppManifest::Flags::Hidden,
.createApp = create<AppListApp>,
};
} // namespace