- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
24 lines
717 B
C++
24 lines
717 B
C++
#pragma once
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#include <Tactility/hal/keyboard/KeyboardDevice.h>
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#include <Tactility/TactilityCore.h>
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#include <esp_lcd_panel_io_interface.h>
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#include <esp_lcd_touch.h>
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class TdeckKeyboard final : public tt::hal::keyboard::KeyboardDevice {
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lv_indev_t* _Nullable deviceHandle = nullptr;
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public:
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std::string getName() const override { return "T-Deck Keyboard"; }
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std::string getDescription() const override { return "I2C keyboard"; }
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bool startLvgl(lv_display_t* display) override;
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bool stopLvgl() override;
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bool isAttached() const override;
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lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; }
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};
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std::shared_ptr<tt::hal::keyboard::KeyboardDevice> createKeyboard();
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