Tactiliest/TactilityC/Source/tt_app_context.cpp
Ken Van Hoeylandt c3bcf93698
Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
2025-01-21 17:48:32 +01:00

26 lines
803 B
C++

#include "tt_app_context.h"
#include <app/App.h>
#include <app/AppContext.h>
struct AppContextDataWrapper {
void* _Nullable data;
};
extern "C" {
#define HANDLE_AS_APP_CONTEXT(handle) ((tt::app::AppContext*)(handle))
BundleHandle _Nullable tt_app_context_get_parameters(AppContextHandle handle) {
return (BundleHandle)HANDLE_AS_APP_CONTEXT(handle)->getParameters().get();
}
void tt_app_context_set_result(AppContextHandle handle, Result result, BundleHandle _Nullable bundle) {
auto shared_bundle = std::unique_ptr<tt::Bundle>((tt::Bundle*)bundle);
HANDLE_AS_APP_CONTEXT(handle)->getApp()->setResult((tt::app::Result)result, std::move(shared_bundle));
}
bool tt_app_context_has_result(AppContextHandle handle) {
return HANDLE_AS_APP_CONTEXT(handle)->getApp()->hasResult();
}
}