Ken Van Hoeylandt d6baf40d0b
Implement LVGL with SDL for simulator (#16)
* Implemented LVGL with SDL for simulator

* cleanup

* added SDL to build

* build fix

* mutex fixes

* sim app cleanup and improvements

* docs updated

* fix for sdl?

* fix for SDL cmake setup
2024-01-21 22:27:00 +01:00

28 lines
472 B
C

#include "hello_world/hello_world.h"
#include "lvgl_hal.h"
#include "tactility.h"
#include "ui/lvgl_sync.h"
#include "FreeRTOS.h"
#include "task.h"
#define TAG "main"
_Noreturn void app_main() {
static const Config config = {
.apps = {
&hello_world_app
},
.services = {},
.auto_start_app_id = NULL
};
TT_LOG_I("app", "Hello, world!");
tt_init(&config);
while (true) {
vTaskDelay(1000);
}
}