Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

33 lines
1.0 KiB
C++

#pragma once
#include "./I2c.h"
/**
* Represents an I2C peripheral at a specific port and address.
* It helps to read and write registers.
*
* All read and write calls are thread-safe.
*/
class I2cDevice {
protected:
i2c_port_t port;
uint8_t address;
static constexpr TickType_t DEFAULT_TIMEOUT = 1000 / portTICK_PERIOD_MS;
bool readRegister8(uint8_t reg, uint8_t& result) const;
bool writeRegister8(uint8_t reg, uint8_t value) const;
bool readRegister12(uint8_t reg, float& out) const;
bool readRegister14(uint8_t reg, float& out) const;
bool readRegister16(uint8_t reg, uint16_t& out) const;
bool bitOn(uint8_t reg, uint8_t bitmask) const;
bool bitOff(uint8_t reg, uint8_t bitmask) const;
bool bitOnByIndex(uint8_t reg, uint8_t index) const { return bitOn(reg, 1 << index); }
bool bitOffByIndex(uint8_t reg, uint8_t index) const { return bitOff(reg, 1 << index); }
public:
explicit I2cDevice(i2c_port_t port, uint32_t address) : port(port), address(address) {}
};