- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#pragma once
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#include "./Power.h"
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#include "./SdCard.h"
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#include "./i2c/I2c.h"
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namespace tt::hal {
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typedef bool (*InitBoot)();
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typedef bool (*InitHardware)();
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typedef bool (*InitLvgl)();
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class Display;
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class Keyboard;
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typedef Display* (*CreateDisplay)();
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typedef Keyboard* (*CreateKeyboard)();
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typedef std::shared_ptr<Power> (*CreatePower)();
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struct Configuration {
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/**
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* Called before I2C/SPI/etc is initialized.
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* Used for powering on the peripherals manually.
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*/
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const InitBoot _Nullable initBoot = nullptr;
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/**
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* Called after I2C/SPI/etc is initialized.
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* This can be used to communicate with built-in peripherals such as an I2C keyboard.
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*/
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const InitHardware _Nullable initHardware = nullptr;
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/**
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* Create and initialize all LVGL devices. (e.g. display, touch, keyboard)
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*/
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const InitLvgl _Nullable initLvgl = nullptr;
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/**
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* Display HAL functionality.
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*/
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const CreateDisplay _Nullable createDisplay = nullptr;
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/**
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* Display HAL functionality.
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*/
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const CreateKeyboard _Nullable createKeyboard = nullptr;
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/**
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* An optional SD card interface.
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*/
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const std::shared_ptr<SdCard> _Nullable sdcard = nullptr;
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/**
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* An optional power interface for battery or other power delivery.
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*/
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const CreatePower _Nullable power = nullptr;
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/**
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* A list of i2c interfaces
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*/
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const std::vector<i2c::Configuration> i2c = {};
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};
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} // namespace
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