- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
190 lines
6.7 KiB
C++
190 lines
6.7 KiB
C++
#include "Tactility/app/display/DisplaySettings.h"
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#include "Tactility/hal/Display.h"
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#include "Tactility/lvgl/Toolbar.h"
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#include <Tactility/Assets.h>
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#include <Tactility/Tactility.h>
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#include <lvgl.h>
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namespace tt::app::display {
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#define TAG "display"
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static bool backlight_duty_set = false;
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static uint8_t backlight_duty = 255;
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static uint8_t gamma = 255;
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#define ROTATION_DEFAULT 0
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#define ROTATION_180 1
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#define ROTATION_270 2
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#define ROTATION_90 3
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static void onBacklightSliderEvent(lv_event_t* event) {
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auto* slider = static_cast<lv_obj_t*>(lv_event_get_target(event));
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auto* lvgl_display = lv_display_get_default();
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assert(lvgl_display != nullptr);
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auto* hal_display = (tt::hal::Display*)lv_display_get_user_data(lvgl_display);
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assert(hal_display != nullptr);
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if (hal_display->supportsBacklightDuty()) {
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int32_t slider_value = lv_slider_get_value(slider);
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backlight_duty = (uint8_t)slider_value;
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backlight_duty_set = true;
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hal_display->setBacklightDuty(backlight_duty);
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}
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}
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static void onGammaSliderEvent(lv_event_t* event) {
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auto* slider = static_cast<lv_obj_t*>(lv_event_get_target(event));
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auto* lvgl_display = lv_display_get_default();
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assert(lvgl_display != nullptr);
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auto* hal_display = (tt::hal::Display*)lv_display_get_user_data(lvgl_display);
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assert(hal_display != nullptr);
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if (hal_display->getGammaCurveCount() > 0) {
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int32_t slider_value = lv_slider_get_value(slider);
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gamma = (uint8_t)slider_value;
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hal_display->setGammaCurve(gamma);
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}
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}
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static tt::hal::Display* getHalDisplay(lv_obj_t* widget) {
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auto* lvgl_display = lv_obj_get_display(widget);
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assert(lvgl_display != nullptr);
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auto* hal_display = (tt::hal::Display*)lv_display_get_user_data(lvgl_display);
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assert(hal_display != nullptr);
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return hal_display;
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}
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static lv_display_rotation_t orientationSettingToDisplayRotation(uint32_t setting) {
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if (setting == ROTATION_180) {
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return LV_DISPLAY_ROTATION_180;
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} else if (setting == ROTATION_270) {
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return LV_DISPLAY_ROTATION_270;
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} else if (setting == ROTATION_90) {
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return LV_DISPLAY_ROTATION_90;
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} else {
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return LV_DISPLAY_ROTATION_0;
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}
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}
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static uint32_t dipslayOrientationToOrientationSetting(lv_display_rotation_t orientation) {
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if (orientation == LV_DISPLAY_ROTATION_90) {
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return ROTATION_90;
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} else if (orientation == LV_DISPLAY_ROTATION_180) {
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return ROTATION_180;
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} else if (orientation == LV_DISPLAY_ROTATION_270) {
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return ROTATION_270;
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} else {
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return ROTATION_DEFAULT;
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}
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}
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static void onOrientationSet(lv_event_t* event) {
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auto* dropdown = static_cast<lv_obj_t*>(lv_event_get_target(event));
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uint32_t selected = lv_dropdown_get_selected(dropdown);
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TT_LOG_I(TAG, "Selected %ld", selected);
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lv_display_rotation_t rotation = orientationSettingToDisplayRotation(selected);
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if (lv_display_get_rotation(lv_display_get_default()) != rotation) {
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lv_display_set_rotation(lv_display_get_default(), rotation);
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setRotation(rotation);
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}
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}
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class DisplayApp : public App {
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void onShow(AppContext& app, lv_obj_t* parent) override {
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lvgl::toolbar_create(parent, app);
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lv_obj_t* main_wrapper = lv_obj_create(parent);
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lv_obj_set_flex_flow(main_wrapper, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_width(main_wrapper, LV_PCT(100));
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lv_obj_set_flex_grow(main_wrapper, 1);
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lv_obj_t* wrapper = lv_obj_create(main_wrapper);
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lv_obj_set_width(wrapper, LV_PCT(100));
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lv_obj_set_style_pad_all(wrapper, 8, 0);
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lv_obj_set_style_border_width(wrapper, 0, 0);
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lv_obj_t* brightness_label = lv_label_create(wrapper);
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lv_label_set_text(brightness_label, "Brightness");
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lv_obj_t* brightness_slider = lv_slider_create(wrapper);
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lv_obj_set_width(brightness_slider, LV_PCT(50));
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lv_obj_align(brightness_slider, LV_ALIGN_TOP_RIGHT, -8, 0);
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lv_slider_set_range(brightness_slider, 0, 255);
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lv_obj_add_event_cb(brightness_slider, onBacklightSliderEvent, LV_EVENT_VALUE_CHANGED, nullptr);
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lv_obj_t* gamma_label = lv_label_create(wrapper);
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lv_label_set_text(gamma_label, "Gamma");
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lv_obj_set_y(gamma_label, 40);
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lv_obj_t* gamma_slider = lv_slider_create(wrapper);
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lv_obj_set_width(gamma_slider, LV_PCT(50));
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lv_obj_align(gamma_slider, LV_ALIGN_TOP_RIGHT, -8, 40);
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lv_slider_set_range(gamma_slider, 0, getHalDisplay(parent)->getGammaCurveCount());
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lv_obj_add_event_cb(gamma_slider, onGammaSliderEvent, LV_EVENT_VALUE_CHANGED, nullptr);
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auto* hal_display = getHalDisplay(parent);
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assert(hal_display != nullptr);
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if (!hal_display->supportsBacklightDuty()) {
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lv_slider_set_value(brightness_slider, 255, LV_ANIM_OFF);
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lv_obj_add_state(brightness_slider, LV_STATE_DISABLED);
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} else {
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uint8_t value = getBacklightDuty();
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lv_slider_set_value(brightness_slider, value, LV_ANIM_OFF);
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}
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lv_slider_set_value(gamma_slider, 128, LV_ANIM_OFF);
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lv_obj_t* orientation_label = lv_label_create(wrapper);
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lv_label_set_text(orientation_label, "Orientation");
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lv_obj_align(orientation_label, LV_ALIGN_TOP_LEFT, 0, 80);
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auto lvgl_display = lv_obj_get_display(parent);
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auto horizontal_px = lv_display_get_horizontal_resolution(lvgl_display);
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auto vertical_px = lv_display_get_vertical_resolution(lvgl_display);
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bool is_landscape_display = horizontal_px > vertical_px;
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lv_obj_t* orientation_dropdown = lv_dropdown_create(wrapper);
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if (is_landscape_display) {
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lv_dropdown_set_options(orientation_dropdown, "Landscape\nLandscape (flipped)\nPortrait Left\nPortrait Right");
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} else {
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lv_dropdown_set_options(orientation_dropdown, "Portrait\nPortrait (flipped)\nLandscape Left\nLandscape Right");
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}
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lv_obj_align(orientation_dropdown, LV_ALIGN_TOP_RIGHT, 0, 72);
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lv_obj_add_event_cb(orientation_dropdown, onOrientationSet, LV_EVENT_VALUE_CHANGED, nullptr);
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uint32_t orientation_selected = dipslayOrientationToOrientationSetting(
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lv_display_get_rotation(lv_display_get_default())
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);
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lv_dropdown_set_selected(orientation_dropdown, orientation_selected);
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}
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void onHide(TT_UNUSED AppContext& app) override {
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if (backlight_duty_set) {
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setBacklightDuty(backlight_duty);
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}
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}
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};
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extern const AppManifest manifest = {
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.id = "Display",
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.name = "Display",
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.icon = TT_ASSETS_APP_ICON_DISPLAY_SETTINGS,
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.type = Type::Settings,
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.createApp = create<DisplayApp>
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};
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} // namespace
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