Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

26 lines
716 B
C

#include <tt_app_manifest.h>
#include <tt_lvgl_toolbar.h>
/**
* Note: LVGL and Tactility methods need to be exposed manually from TactilityC/Source/tt_init.cpp
* Only C is supported for now (C++ symbols fail to link)
*/
static void onShow(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_t* toolbar = tt_lvgl_toolbar_create(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* label = lv_label_create(parent);
lv_label_set_text(label, "Hello, world!");
lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
}
ExternalAppManifest manifest = {
.name = "Hello World",
.onShow = onShow
};
int main(int argc, char* argv[]) {
tt_app_register(&manifest);
return 0;
}