Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

25 lines
594 B
C++

#pragma once
#include "SdlTouch.h"
#include <Tactility/hal/Display.h>
extern lv_disp_t* displayHandle;
class SdlDisplay : public tt::hal::Display {
public:
bool start() override {
return displayHandle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
tt::hal::Touch* _Nullable createTouch() override { return dynamic_cast<tt::hal::Touch*>(new SdlTouch()); }
lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
};
tt::hal::Display* createDisplay() {
return static_cast<tt::hal::Display*>(new SdlDisplay());
}