Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

18 lines
495 B
C++

#pragma once
#include <Tactility/hal/Touch.h>
#include <Tactility/TactilityCore.h>
#include <esp_lcd_touch.h>
class CoreS3Touch : public tt::hal::Touch {
private:
esp_lcd_panel_io_handle_t ioHandle = nullptr;
esp_lcd_touch_handle_t touchHandle = nullptr;
lv_indev_t* _Nullable deviceHandle = nullptr;
void cleanup();
public:
bool start(lv_display_t* display) override;
bool stop() override;
lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; }
};