- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
#include "CoreS3Power.h"
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#include <Tactility/TactilityCore.h>
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#define TAG "core2_power"
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bool CoreS3Power::supportsMetric(MetricType type) const {
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switch (type) {
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using enum MetricType;
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case BatteryVoltage:
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case IsCharging:
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case ChargeLevel:
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return true;
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default:
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return false;
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}
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return false; // Safety guard for when new enum values are introduced
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}
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bool CoreS3Power::getMetric(Power::MetricType type, Power::MetricData& data) {
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switch (type) {
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using enum MetricType;
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case BatteryVoltage: {
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float milliVolt;
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if (axpDevice.getBatteryVoltage(milliVolt)) {
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data.valueAsUint32 = (uint32_t)milliVolt;
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return true;
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} else {
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return false;
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}
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}
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case ChargeLevel: {
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float vbatMillis;
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if (axpDevice.getBatteryVoltage(vbatMillis)) {
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float vbat = vbatMillis / 1000.f;
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float max_voltage = 4.20f;
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float min_voltage = 2.69f; // From M5Unified
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if (vbat > 2.69f) {
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float charge_factor = (vbat - min_voltage) / (max_voltage - min_voltage);
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data.valueAsUint8 = (uint8_t)(charge_factor * 100.f);
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} else {
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data.valueAsUint8 = 0;
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}
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return true;
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} else {
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return false;
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}
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}
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case IsCharging: {
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Axp2101::ChargeStatus status;
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if (axpDevice.getChargeStatus(status)) {
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data.valueAsBool = (status == Axp2101::CHARGE_STATUS_CHARGING);
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return true;
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} else {
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return false;
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}
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}
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default:
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return false;
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}
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}
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bool CoreS3Power::isAllowedToCharge() const {
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bool enabled;
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if (axpDevice.isChargingEnabled(enabled)) {
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return enabled;
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} else {
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return false;
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}
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}
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void CoreS3Power::setAllowedToCharge(bool canCharge) {
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axpDevice.setChargingEnabled(canCharge);
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}
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static std::shared_ptr<Power> power;
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std::shared_ptr<Power> createPower() {
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if (power == nullptr) {
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power = std::make_shared<CoreS3Power>();
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}
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return power;
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}
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