Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

86 lines
2.2 KiB
C++

#include "TdeckTouch.h"
#include <esp_err.h>
#include <esp_lcd_touch_gt911.h>
#include <Tactility/Log.h>
#include <esp_lvgl_port.h>
#define TAG "tdeck_touch"
// Touch (GT911)
#define TDECK_TOUCH_I2C_BUS_HANDLE I2C_NUM_0
#define TDECK_TOUCH_X_MAX 240
#define TDECK_TOUCH_Y_MAX 320
bool TdeckTouch::start(lv_display_t* display) {
const esp_lcd_panel_io_i2c_config_t io_config = ESP_LCD_TOUCH_IO_I2C_GT911_CONFIG();
if (esp_lcd_new_panel_io_i2c(TDECK_TOUCH_I2C_BUS_HANDLE, &io_config, &ioHandle) != ESP_OK) {
TT_LOG_E(TAG, "touch io i2c creation failed");
return false;
}
esp_lcd_touch_config_t config = {
.x_max = TDECK_TOUCH_X_MAX,
.y_max = TDECK_TOUCH_Y_MAX,
.rst_gpio_num = GPIO_NUM_NC,
.int_gpio_num = GPIO_NUM_NC, // There is no reset pin for touch on the T-Deck, leading to a bug in esp_lvgl_port firing multiple click events when tapping the screen
.levels = {
.reset = 0,
.interrupt = 0,
},
.flags = {
.swap_xy = 1,
.mirror_x = 1,
.mirror_y = 0,
},
.process_coordinates = nullptr,
.interrupt_callback = nullptr,
.user_data = nullptr,
.driver_data = nullptr
};
if (esp_lcd_touch_new_i2c_gt911(ioHandle, &config, &touchHandle) != ESP_OK) {
TT_LOG_E(TAG, "GT199 driver init failed");
cleanup();
return false;
}
const lvgl_port_touch_cfg_t touch_cfg = {
.disp = display,
.handle = touchHandle,
};
TT_LOG_I(TAG, "Adding touch to LVGL");
deviceHandle = lvgl_port_add_touch(&touch_cfg);
if (deviceHandle == nullptr) {
TT_LOG_E(TAG, "Adding touch failed");
cleanup();
return false;
}
return true;
}
bool TdeckTouch::stop() {
cleanup();
return true;
}
void TdeckTouch::cleanup() {
if (deviceHandle != nullptr) {
lv_indev_delete(deviceHandle);
deviceHandle = nullptr;
}
if (touchHandle != nullptr) {
esp_lcd_touch_del(touchHandle);
touchHandle = nullptr;
}
if (ioHandle != nullptr) {
esp_lcd_panel_io_del(ioHandle);
ioHandle = nullptr;
}
}