Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

19 lines
499 B
C++

#pragma once
#include <Tactility/hal/Keyboard.h>
#include <Tactility/TactilityCore.h>
#include <esp_lcd_panel_io_interface.h>
#include <esp_lcd_touch.h>
class TdeckKeyboard : public tt::hal::Keyboard {
private:
lv_indev_t* _Nullable deviceHandle = nullptr;
public:
bool start(lv_display_t* display) override;
bool stop() override;
bool isAttached() const override;
lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; }
};
tt::hal::Keyboard* createKeyboard();