- Added `tt::hal::Device` and functions (de)register devices and search for them. - Refactored apps: `Power` and `Display` settings apps now use the device API to find devices. - Implemented the new API for all existing drivers for all devices, including the simulator. - Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers. - Added test project for headless tests and implemented tests for the new code.
39 lines
1018 B
C++
39 lines
1018 B
C++
#pragma once
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#include "Device.h"
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#include <lvgl.h>
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namespace tt::hal {
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class Touch;
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class Display : public Device {
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public:
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Type getType() const override { return Type::Display; }
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virtual bool start() = 0;
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virtual bool stop() = 0;
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virtual void setPowerOn(bool turnOn) {}
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virtual bool isPoweredOn() const { return true; }
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virtual bool supportsPowerControl() const { return false; }
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virtual std::shared_ptr<Touch> _Nullable createTouch() = 0;
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/** Set a value in the range [0, 255] */
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virtual void setBacklightDuty(uint8_t backlightDuty) { /* NO-OP */ }
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virtual bool supportsBacklightDuty() const { return false; }
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/** Set a value in the range [0, 255] */
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virtual void setGammaCurve(uint8_t index) { /* NO-OP */ }
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virtual uint8_t getGammaCurveCount() const { return 0; };
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/** After start() returns true, this should return a valid pointer until stop() is called and returns true */
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virtual lv_display_t* _Nullable getLvglDisplay() const = 0;
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};
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}
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