Ken Van Hoeylandt cff0605b0a
Implement device management (#199)
- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
2025-02-02 15:16:51 +01:00

26 lines
637 B
C++

#pragma once
#include <Tactility/hal/Touch.h>
#include <Tactility/TactilityCore.h>
#include <esp_lcd_touch.h>
class CoreS3Touch : public tt::hal::Touch {
private:
esp_lcd_panel_io_handle_t ioHandle = nullptr;
esp_lcd_touch_handle_t touchHandle = nullptr;
lv_indev_t* _Nullable deviceHandle = nullptr;
void cleanup();
public:
std::string getName() const final { return "FT6336U"; }
std::string getDescription() const final { return "I2C touch driver"; }
bool start(lv_display_t* display) override;
bool stop() override;
lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; }
};