Ken Van Hoeylandt d27579848a
SD card support (#23)
### General
- Added support for SD cards in `HadwareConfig`
- Properly disabled PC build for now (I was still getting error emails)
- Updated `README.md` with a device compatibility table

### T-Deck:
- Implemented SD card support
- Logging message cleanup
- Updated `config,h` with various new settings
- Reduced stack depth from `8096` to `5000`
2024-01-28 16:34:25 +01:00

74 lines
1.8 KiB
C

#include "config.h"
#include "esp_lvgl_port.h"
#include "keyboard.h"
#include "log.h"
#include "ui/lvgl_sync.h"
#include <thread.h>
#define TAG "tdeck_lvgl"
lv_disp_t* tdeck_display_init();
void tdeck_enable_backlight();
bool tdeck_init_touch(esp_lcd_panel_io_handle_t* io_handle, esp_lcd_touch_handle_t* touch_handle);
bool tdeck_init_lvgl() {
static lv_disp_t* display = NULL;
static esp_lcd_panel_io_handle_t touch_io_handle;
static esp_lcd_touch_handle_t touch_handle;
// Init LVGL Port library
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = THREAD_PRIORITY_RENDER,
.task_stack = TDECK_LVGL_TASK_STACK_DEPTH ,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
};
TT_LOG_D(TAG, "LVGL port init");
if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
TT_LOG_E(TAG, "LVGL port init failed");
return false;
}
// Add display
TT_LOG_D(TAG, "Creating display");
display = tdeck_display_init();
if (display == NULL) {
TT_LOG_E(TAG, "Creating display failed");
return false;
}
// Add touch
TT_LOG_D(TAG, "Creating touch");
if (!tdeck_init_touch(&touch_io_handle, &touch_handle)) {
TT_LOG_E(TAG, "Creating touch failed");
return false;
}
const lvgl_port_touch_cfg_t touch_cfg = {
.disp = display,
.handle = touch_handle,
};
TT_LOG_D(TAG, "Adding touch");
lv_indev_t _Nullable* touch_indev = lvgl_port_add_touch(&touch_cfg);
if (touch_indev == NULL) {
TT_LOG_E(TAG, "Adding touch failed");
return false;
}
// Set syncing functions
tt_lvgl_sync_set(&lvgl_port_lock, &lvgl_port_unlock);
keyboard_alloc(display);
TT_LOG_D(TAG, "enabling backlight");
tdeck_enable_backlight();
return true;
}