Tactiliest/Tactility/Private/app/wifimanage/WifiManagePrivate.h
Ken Van Hoeylandt c3bcf93698
Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
2025-01-21 17:48:32 +01:00

39 lines
701 B
C++

#pragma once
#include "app/App.h"
#include "Mutex.h"
#include "./View.h"
#include "./State.h"
#include "service/wifi/Wifi.h"
namespace tt::app::wifimanage {
class WifiManage : public App {
private:
PubSubSubscription* wifiSubscription = nullptr;
Mutex mutex;
Bindings bindings = { };
State state;
View view = View(&bindings, &state);
bool isViewEnabled = false;
public:
WifiManage();
void lock();
void unlock();
void onShow(AppContext& app, lv_obj_t* parent) override;
void onHide(AppContext& app) override;
Bindings& getBindings() { return bindings; }
State& getState() { return state; }
void requestViewUpdate();
};
} // namespace