Ken Van Hoeylandt 50bd6e8bf6
Merge develop into main branch (#137)
* SdCard HAL refactored (#135)

- Refactor SdCard HAL
- introduce Lockable

* Screenshot and FatFS improvements (#136)

- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support

* Re-use common log messages (#138)

For consistency and binary size reduction

* Toolbar spinner should get margin to the right

* More TactilityC features (#139)

* Rewrote Loader

- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages

* Hide AP settings if the AP is not saved

* Missing from previous commit

* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED

* Refactored files app and created InputDialog (#140)

- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
2024-12-27 23:12:39 +01:00

101 lines
2.5 KiB
C++

#pragma once
#include "app/AppManifest.h"
#include "app/AppInstance.h"
#include "EventFlag.h"
#include "MessageQueue.h"
#include "Pubsub.h"
#include "Thread.h"
#include "service/gui/ViewPort.h"
#include "service/loader/Loader.h"
#include "RtosCompatSemaphore.h"
#include <stack>
#include <utility>
#include <DispatcherThread.h>
namespace tt::service::loader {
// region LoaderEvent
typedef enum {
LoaderEventTypeApplicationStarted,
LoaderEventTypeApplicationShowing,
LoaderEventTypeApplicationHiding,
LoaderEventTypeApplicationStopped
} LoaderEventType;
typedef struct {
app::AppInstance& app;
} LoaderEventAppStarted;
typedef struct {
app::AppInstance& app;
} LoaderEventAppShowing;
typedef struct {
app::AppInstance& app;
} LoaderEventAppHiding;
typedef struct {
const app::AppManifest& manifest;
} LoaderEventAppStopped;
typedef struct {
LoaderEventType type;
union {
LoaderEventAppStarted app_started;
LoaderEventAppShowing app_showing;
LoaderEventAppHiding app_hiding;
LoaderEventAppStopped app_stopped;
};
} LoaderEvent;
// endregion LoaderEvent
// region LoaderMessage
class LoaderMessageAppStart {
public:
// This lock blocks anyone from starting an app as long
// as an app is already running via loader_start()
// This lock's lifecycle is not owned by this class.
std::shared_ptr<EventFlag> api_lock = std::make_shared<EventFlag>();
std::string id;
std::shared_ptr<const Bundle> _Nullable parameters;
LoaderMessageAppStart() = default;
LoaderMessageAppStart(LoaderMessageAppStart& other) :
api_lock(other.api_lock),
id(other.id),
parameters(other.parameters) {}
LoaderMessageAppStart(const std::string& id, std::shared_ptr<const Bundle> parameters) :
id(id),
parameters(std::move(parameters))
{}
~LoaderMessageAppStart() = default;
std::shared_ptr<EventFlag> getApiLockEventFlag() { return api_lock; }
uint32_t getApiLockEventFlagValue() { return 1; }
void onProcessed() {
api_lock->set(1);
}
};
// endregion LoaderMessage
struct Loader {
std::shared_ptr<PubSub> pubsub_internal = std::make_shared<PubSub>();
std::shared_ptr<PubSub> pubsub_external = std::make_shared<PubSub>();
Mutex mutex = Mutex(Mutex::TypeRecursive);
std::stack<app::AppInstance*> app_stack;
std::unique_ptr<DispatcherThread> dispatcherThread = std::make_unique<DispatcherThread>("loader_dispatcher", 6144); // Files app requires ~5k
};
} // namespace