Tactiliest/Tactility/Source/AppManifest.h
Ken Van Hoeylandt 85e26636a3
C++ conversion (#80)
Converted project to C++
2024-11-22 20:26:08 +01:00

74 lines
1.7 KiB
C++

#pragma once
#include <string>
#include "CoreDefines.h"
// Forward declarations
typedef struct _lv_obj_t lv_obj_t;
namespace tt {
typedef void* App;
typedef enum {
/** A desktop app sits at the root of the app stack managed by the Loader service */
AppTypeDesktop,
/** Apps that generally aren't started from the desktop (e.g. image viewer) */
AppTypeHidden,
/** Standard apps, provided by the system. */
AppTypeSystem,
/** The apps that are launched/shown by the Settings app. The Settings app itself is of type AppTypeSystem. */
AppTypeSettings,
/** User-provided apps. */
AppTypeUser
} AppType;
typedef void (*AppOnStart)(App app);
typedef void (*AppOnStop)(App app);
typedef void (*AppOnShow)(App app, lv_obj_t* parent);
typedef void (*AppOnHide)(App app);
typedef struct AppManifest {
/**
* The identifier by which the app is launched by the system and other apps.
*/
std::string id;
/**
* The user-readable name of the app. Used in UI.
*/
std::string name;
/**
* Optional icon.
*/
std::string icon = {};
/**
* App type affects launch behaviour.
*/
const AppType type = AppTypeUser;
/**
* Non-blocking method to call when app is started.
*/
const AppOnStart on_start = nullptr;
/**
* Non-blocking method to call when app is stopped.
*/
const AppOnStop _Nullable on_stop = nullptr;
/**
* Non-blocking method to create the GUI
*/
const AppOnShow _Nullable on_show = nullptr;
/**
* Non-blocking method, called before gui is destroyed
*/
const AppOnHide _Nullable on_hide = nullptr;
} AppManifest;
} // namespace