* cleanup * brightness control and app * cleanup * persistant storage of display settings * fix for missing include * header cleanup * fix pc build * add docs * move display app to tactility project
40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
/**
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* @brief key-value storage for general purpose.
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* Maps strings on a fixed set of data types.
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*/
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#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void* Bundle;
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Bundle tt_bundle_alloc();
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Bundle tt_bundle_alloc_copy(Bundle source);
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void tt_bundle_free(Bundle bundle);
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bool tt_bundle_get_bool(Bundle bundle, const char* key);
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int32_t tt_bundle_get_int32(Bundle bundle, const char* key);
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const char* tt_bundle_get_string(Bundle bundle, const char* key);
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bool tt_bundle_has_bool(Bundle bundle, const char* key);
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bool tt_bundle_has_int32(Bundle bundle, const char* key);
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bool tt_bundle_has_string(Bundle bundle, const char* key);
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bool tt_bundle_opt_bool(Bundle bundle, const char* key, bool* out);
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bool tt_bundle_opt_int32(Bundle bundle, const char* key, int32_t* out);
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bool tt_bundle_opt_string(Bundle bundle, const char* key, char** out);
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void tt_bundle_put_bool(Bundle bundle, const char* key, bool value);
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void tt_bundle_put_int32(Bundle bundle, const char* key, int32_t value);
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void tt_bundle_put_string(Bundle bundle, const char* key, const char* value);
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#ifdef __cplusplus
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}
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#endif
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