### Cardputer: - Fix keyboard issue with up/down button conflict when selecting switch - Fix backlight flickering ### UI improvements - Removed a 3 pixel border that went around the entire desktop environment - Improved system layout (GuiService) - Statusbar: improved layout (mainly margin/padding) - Toolbar: fixed margin/padding of all buttons, fixed alignment of all content - Improved layout/UI of many apps ### Other - Update LVGL to 9.3.0 official release (was dev version)
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#pragma once
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#include "./State.h"
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#include "Tactility/app/AppManifest.h"
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#include <lvgl.h>
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#include <memory>
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namespace tt::app::filebrowser {
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class View {
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std::shared_ptr<State> state;
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lv_obj_t* dir_entry_list = nullptr;
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lv_obj_t* action_list = nullptr;
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lv_obj_t* navigate_up_button = nullptr;
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std::string installAppPath = { 0 };
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LaunchId installAppLaunchId = 0;
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void showActionsForDirectory();
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void showActionsForFile();
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void viewFile(const std::string&path, const std::string&filename);
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void createDirEntryWidget(lv_obj_t* parent, dirent& dir_entry);
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void onNavigate();
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public:
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explicit View(const std::shared_ptr<State>& state) : state(state) {}
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void init(const AppContext& appContext, lv_obj_t* parent);
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void update();
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void onNavigateUpPressed();
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void onDirEntryPressed(uint32_t index);
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void onDirEntryLongPressed(int32_t index);
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void onRenamePressed();
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void onDeletePressed();
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void onDirEntryListScrollBegin();
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void onResult(LaunchId launchId, Result result, std::unique_ptr<Bundle> bundle);
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};
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}
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