- Expose various `lv_event`-related functions - Expose `tt::lvgl::toolbar`-related functions - Update sample app and improved docs
35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
#include "tt_lvgl_toolbar.h"
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#include <Tactility/lvgl/Toolbar.h>
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extern "C" {
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lv_obj_t* tt_lvgl_toolbar_create(lv_obj_t* parent, const char* title) {
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return tt::lvgl::toolbar_create(parent, title);
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}
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lv_obj_t* tt_lvgl_toolbar_create_for_app(lv_obj_t* parent, AppHandle context) {
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return tt::lvgl::toolbar_create(parent, *(tt::app::AppContext*)context);
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}
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void toolbar_set_title(lv_obj_t* obj, const char* title) {
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tt::lvgl::toolbar_set_title(obj, title);
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}
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void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData) {
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tt::lvgl::toolbar_set_nav_action(obj, icon, callback, callbackEventUserData);
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}
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lv_obj_t* toolbar_add_button_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData) {
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return tt::lvgl::toolbar_add_button_action(obj, icon, callback, callbackEventUserData);
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}
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lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj) {
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return tt::lvgl::toolbar_add_switch_action(obj);
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}
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lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj) {
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return tt::lvgl::toolbar_add_spinner_action(obj);
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}
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}
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