Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

36 lines
1.0 KiB
C++

#include "hal/TdeckDisplay.h"
#include <Tactility/Log.h>
#include <Tactility/Thread.h>
#include <Tactility/lvgl/LvglSync.h>
#include <esp_lvgl_port.h>
#define TAG "tdeck_lvgl"
// LVGL
// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
// At 8192, it sometimes crashes when wifi-auto enables and is busy connecting and then you open WifiManage
#define TDECK_LVGL_TASK_STACK_DEPTH 9216
bool tdeck_init_lvgl() {
static lv_disp_t* display = nullptr;
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = TDECK_LVGL_TASK_STACK_DEPTH,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
};
TT_LOG_D(TAG, "LVGL port init");
if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
TT_LOG_E(TAG, "LVGL port init failed");
return false;
}
tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
return true;
}