Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

27 lines
677 B
C++

#include "esp_lvgl_port.h"
#include <Tactility/Log.h>
#include <Tactility/lvgl/LvglSync.h>
#include <Tactility/Thread.h>
#define TAG "twodotfour_lvgl"
bool twodotfour_lvgl_init() {
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = 8096,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
};
if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
TT_LOG_E(TAG, "lvgl port init failed");
return false;
}
// Set syncing functions
tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
return true;
}