Implemented more consistent naming: - Moved all HAL devices into their own namespace (and related folder) - Post-fixed all HAL device names with "Device"
25 lines
635 B
C++
25 lines
635 B
C++
#pragma once
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#include "Tactility/hal/touch/TouchDevice.h"
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#include <Tactility/TactilityCore.h>
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class SdlTouch final : public tt::hal::touch::TouchDevice {
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private:
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lv_indev_t* _Nullable handle = nullptr;
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public:
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std::string getName() const final { return "SDL Pointer"; }
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std::string getDescription() const final { return "SDL mouse/touch pointer device"; }
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bool start(lv_display_t* display) override {
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handle = lv_sdl_mouse_create();
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return handle != nullptr;
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}
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bool stop() override { tt_crash("Not supported"); }
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lv_indev_t* _Nullable getLvglIndev() override { return handle; }
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};
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