Ken Van Hoeylandt 2345ba6d13
HAL renaming & relocation (#215)
Implemented more consistent naming:
- Moved all HAL devices into their own namespace (and related folder)
- Post-fixed all HAL device names with "Device"
2025-02-09 16:48:23 +01:00

25 lines
635 B
C++

#pragma once
#include "Tactility/hal/touch/TouchDevice.h"
#include <Tactility/TactilityCore.h>
class SdlTouch final : public tt::hal::touch::TouchDevice {
private:
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const final { return "SDL Pointer"; }
std::string getDescription() const final { return "SDL mouse/touch pointer device"; }
bool start(lv_display_t* display) override {
handle = lv_sdl_mouse_create();
return handle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
lv_indev_t* _Nullable getLvglIndev() override { return handle; }
};