- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
15 lines
242 B
C++
15 lines
242 B
C++
#pragma once
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#include <Tactility/app/AppManifest.h>
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#include <map>
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#include <string>
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namespace tt::app {
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bool isValidId(const std::string& id);
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bool parseManifest(const std::map<std::string, std::string>& map, AppManifest& manifest);
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}
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