Ken Van Hoeylandt 0f8380e8fe
Merge develop into main (#313)
- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
2025-09-01 23:07:00 +02:00

63 lines
1.4 KiB
C++

/**
* @brief key-value storage for general purpose.
* Maps strings on a fixed set of data types.
*/
#pragma once
#include <cstdint>
#include <string>
#include <unordered_map>
namespace tt {
/**
* A dictionary that maps keys (strings) onto several atomary types.
*/
class Bundle final {
typedef uint32_t Hash;
enum class Type {
Bool,
Int32,
String,
};
typedef struct {
Type type;
union {
bool value_bool;
int32_t value_int32;
};
std::string value_string;
} Value;
std::unordered_map<std::string, Value> entries;
public:
Bundle() = default;
Bundle(const Bundle& bundle) {
this->entries = bundle.entries;
}
bool getBool(const std::string& key) const;
int32_t getInt32(const std::string& key) const;
std::string getString(const std::string& key) const;
bool hasBool(const std::string& key) const;
bool hasInt32(const std::string& key) const;
bool hasString(const std::string& key) const;
bool optBool(const std::string& key, bool& out) const;
bool optInt32(const std::string& key, int32_t& out) const;
bool optString(const std::string& key, std::string& out) const;
void putBool(const std::string& key, bool value);
void putInt32(const std::string& key, int32_t value);
void putString(const std::string& key, const std::string& value);
};
} // namespace