Ken Van Hoeylandt f34440eb6f
Fixes and improvements (#132)
- Fix glitch when turning on WiFi: It would temporarily show "No networks found" right before starting the first scan.
- Fix spinner to use Assets.h
- Replace statusbar battery icons 
- Better statusbar icon for when WiFi is on but not connected
- Replace statusbar WiFi icons and Wifi Manage RSSI/lock icons
- Fix for crash when timer is null in I2cScanner
- Deprecate Spacer
- Fixes for toolbar layout (simplified)
- Improved ImageViewer app: center image and add filename text on the bottom
- Add LV debug params to sdkconfig.developer
- Disabled LV spinner, msgbox and window widgets. These have equivalents in Tactility.
2024-12-17 23:32:43 +01:00

59 lines
1.6 KiB
C++

#define LV_USE_PRIVATE_API 1 // For actual lv_obj_t declaration
#include "Assets.h"
#include "CoreDefines.h"
#include "Log.h"
#include "lvgl.h"
namespace tt::lvgl {
static void spinner_constructor(const lv_obj_class_t* object_class, lv_obj_t* object);
const lv_obj_class_t tt_spinner_class = {
.base_class = &lv_image_class,
.constructor_cb = spinner_constructor,
.destructor_cb = nullptr,
.event_cb = nullptr,
.user_data = nullptr,
.name = "tt_spinner",
.width_def = 0,
.height_def = 0,
.editable = 0,
.group_def = 0,
.instance_size = 0,
.theme_inheritable = 0
};
lv_obj_t* spinner_create(lv_obj_t* parent) {
lv_obj_t* obj = lv_obj_class_create_obj(&tt_spinner_class, parent);
lv_obj_class_init_obj(obj);
lv_image_set_src(obj, TT_ASSETS_UI_SPINNER);
return obj;
}
static void anim_rotation_callback(void* var, int32_t v) {
auto* object = (lv_obj_t*) var;
auto width = lv_obj_get_width(object);
auto height = lv_obj_get_width(object);
lv_obj_set_style_transform_pivot_x(object, width / 2, 0);
lv_obj_set_style_transform_pivot_y(object, height / 2, 0);
lv_obj_set_style_transform_rotation(object, v, 0);
}
static void spinner_constructor(TT_UNUSED const lv_obj_class_t* object_class, lv_obj_t* object) {
lv_obj_remove_flag(object, LV_OBJ_FLAG_CLICKABLE);
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_var(&a, object);
lv_anim_set_values(&a, 0, 3600);
lv_anim_set_duration(&a, 800);
lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE);
lv_anim_set_exec_cb(&a, anim_rotation_callback);
lv_anim_start(&a);
}
}