Ken Van Hoeylandt 5d189fe5a3
Add macOS simulator build to pipelines (#162)
- GitHub actions changed to build simulator on macOS (it's broken, but at least we get a good code portability check for now!)
- `Buildscripts/` shell scripts updated to use `/bin/sh` so it works on macOS too
- Various includes fixed in various subprojects so the code is more portable
2025-01-12 17:48:59 +01:00

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#!/bin/sh
#
# Usage: release.sh [boardname]
# Example: release.sh lilygo-tdeck
# Description: Releases the current build labeled as a release for the specified board name.
#
echoNewPhase() {
echo -e "⏳ \e[36m${1}\e[0m"
}
fatalError() {
echo -e "⚠️ \e[31m${1}\e[0m"
exit 0
}
releaseSymbols() {
target_path=$1
echoNewPhase "Making symbols release at '$target_path'"
mkdir $target_path
cp build/*.elf $target_path/
}
release() {
target_path=$1
echoNewPhase "Making release at '$target_path'"
bin_path=$target_path/Binaries
mkdir -p $bin_path
mkdir -p $bin_path/partition_table
mkdir -p $bin_path/bootloader
cp build/*.bin $bin_path/
cp build/bootloader/*.bin $bin_path/bootloader/
cp build/partition_table/*.bin $bin_path/partition_table/
cp build/flash_args $bin_path/
cp build/flasher_args.json $bin_path/
cp Buildscripts/Flashing/* $target_path
}
board=$1
release_path=release
if [ $# -lt 1 ]; then
fatalError "Must pass board name as first argument. (e.g. lilygo_tdeck)"
fi
if [ ! -f $sdkconfig_file ]; then
fatalError "Board not found: ${sdkconfig_file}"
fi
release "${release_path}/Tactility-${board}"
releaseSymbols "${release_path}/Tactility-${board}-symbols"