Ken Van Hoeylandt 0f8380e8fe
Merge develop into main (#313)
- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
2025-09-01 23:07:00 +02:00

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1.1 KiB
C++

#pragma once
#include <Tactility/app/AppManifest.h>
#include <Tactility/Dispatcher.h>
#include <Tactility/hal/Configuration.h>
#include <Tactility/service/ServiceManifest.h>
namespace tt {
namespace app::launcher { extern const AppManifest manifest; }
/** @brief The configuration for the operating system
* It contains the hardware configuration, apps and services
*/
struct Configuration {
/** HAL configuration (drivers) */
const hal::Configuration* hardware = nullptr;
/** List of user applications */
const std::vector<const app::AppManifest*> apps = {};
/** List of user services */
const std::vector<const service::ServiceManifest*> services = {};
};
/**
* Attempts to initialize Tactility and all configured hardware.
* @param[in] config
*/
void run(const Configuration& config);
/**
* While technically nullable, this instance is always set if tt_init() succeeds.
* @return the Configuration instance that was passed on to tt_init() if init is successful
*/
const Configuration* _Nullable getConfiguration();
Dispatcher& getMainDispatcher();
} // namespace