Ken Van Hoeylandt 686f7cce83
TactilityCore improvements (#187)
FreeRTOS handles were stored plainly and they were deleted in the destructor of classes.
This meant that if a class were to be copied, the destructor would be called twice on the same handles and lead to double-free.

Seha on Discord suggested to fix this by using `std::unique_ptr` with a custom deletion function.

The changes affect:
- Thread
- Semaphore
- Mutex
- StreamBuffer
- Timer
- MessageQueue
- EventFlag

Thread  changes:
- Removal of the hack with the `Data` struct
- Thread's main body is now just a private static function inside the class.
- The C functions were relocated to static class members

PubSub changes:
- Refactored pubsub into class
- Renamed files to `PubSub` instead of `Pubsub`
- `PubSubSubscription` is now a private inner struct and `PubSub` only exposes `SubscriptionHandle`

Lockable, ScopedLockable, Mutex:
- Added `lock()` method that locks indefinitely
- Remove deprecated `acquire()` and `release()` methods
- Removed `TtWaitForever` in favour of `portMAX_DELAY`
2025-01-25 17:29:11 +01:00

89 lines
2.2 KiB
C++

#pragma once
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#else
#include "FreeRTOS.h"
#endif
namespace tt::kernel {
/** Recognized platform types */
typedef enum {
PlatformEsp,
PlatformSimulator
} Platform;
/** Check if kernel is running
* @return true if the FreeRTOS kernel is running, false otherwise
*/
bool isRunning();
/** Lock kernel, pause process scheduling
* @warning don't call from ISR context
* @return true on success
*/
bool lock();
/** Unlock kernel, resume process scheduling
* @warning don't call from ISR context
* @return true on success
*/
bool unlock();
/** Restore kernel lock state
* @warning don't call from ISR context
* @param[in] lock The lock state
* @return true on success
*/
bool restoreLock(bool lock);
/** Get kernel systick frequency
* @return systick counts per second
*/
uint32_t getTickFrequency();
TickType_t getTicks();
/** Delay execution
* @warning don't call from ISR context
* Also keep in mind delay is aliased to scheduler timer intervals.
* @param[in] ticks The ticks count to pause
*/
void delayTicks(TickType_t ticks);
/** Delay until tick
* @warning don't call from ISR context
* @param[in] ticks The tick until which kerel should delay task execution
* @return true on success
*/
bool delayUntilTick(TickType_t tick);
/** Convert milliseconds to ticks
*
* @param[in] milliSeconds time in milliseconds
* @return time in ticks
*/
TickType_t millisToTicks(uint32_t milliSeconds);
/** Delay in milliseconds
* This method uses kernel ticks on the inside, which causes delay to be aliased to scheduler timer intervals.
* Real wait time will be between X+ milliseconds.
* Special value: 0, will cause task yield.
* Also if used when kernel is not running will fall back to delayMicros()
* @warning don't call from ISR context
* @param[in] milliSeconds milliseconds to wait
*/
void delayMillis(uint32_t milliSeconds);
/** Delay in microseconds
* Implemented using Cortex DWT counter. Blocking and non aliased.
* @param[in] microSeconds microseconds to wait
*/
void delayMicros(uint32_t microSeconds);
/** @return the platform that Tactility currently is running on. */
Platform getPlatform();
} // namespace