FreeRTOS handles were stored plainly and they were deleted in the destructor of classes. This meant that if a class were to be copied, the destructor would be called twice on the same handles and lead to double-free. Seha on Discord suggested to fix this by using `std::unique_ptr` with a custom deletion function. The changes affect: - Thread - Semaphore - Mutex - StreamBuffer - Timer - MessageQueue - EventFlag Thread changes: - Removal of the hack with the `Data` struct - Thread's main body is now just a private static function inside the class. - The C functions were relocated to static class members PubSub changes: - Refactored pubsub into class - Renamed files to `PubSub` instead of `Pubsub` - `PubSubSubscription` is now a private inner struct and `PubSub` only exposes `SubscriptionHandle` Lockable, ScopedLockable, Mutex: - Added `lock()` method that locks indefinitely - Remove deprecated `acquire()` and `release()` methods - Removed `TtWaitForever` in favour of `portMAX_DELAY`
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#pragma once
|
|
|
|
#include "Bundle.h"
|
|
#include "PubSub.h"
|
|
#include "app/AppManifest.h"
|
|
#include "service/ServiceManifest.h"
|
|
#include <memory>
|
|
|
|
namespace tt::service::loader {
|
|
|
|
// region LoaderEvent for PubSub
|
|
|
|
typedef enum {
|
|
LoaderEventTypeApplicationStarted,
|
|
LoaderEventTypeApplicationShowing,
|
|
LoaderEventTypeApplicationHiding,
|
|
LoaderEventTypeApplicationStopped
|
|
} LoaderEventType;
|
|
|
|
struct LoaderEvent {
|
|
LoaderEventType type;
|
|
};
|
|
|
|
// endregion LoaderEvent for PubSub
|
|
|
|
/**
|
|
* @brief Start an app
|
|
* @param[in] id application name or id
|
|
* @param[in] parameters optional parameters to pass onto the application
|
|
*/
|
|
void startApp(const std::string& id, std::shared_ptr<const Bundle> _Nullable parameters = nullptr);
|
|
|
|
/** @brief Stop the currently showing app. Show the previous app if any app was still running. */
|
|
void stopApp();
|
|
|
|
/** @return the currently running app context (it is only ever null before the splash screen is shown) */
|
|
std::shared_ptr<app::AppContext> _Nullable getCurrentAppContext();
|
|
|
|
/** @return the currently running app (it is only ever null before the splash screen is shown) */
|
|
std::shared_ptr<app::App> _Nullable getCurrentApp();
|
|
|
|
/**
|
|
* @brief PubSub for LoaderEvent
|
|
*/
|
|
std::shared_ptr<PubSub> getPubsub();
|
|
|
|
} // namespace
|