- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
28 lines
541 B
C++
28 lines
541 B
C++
#include "Tactility/lvgl/LvglKeypad.h"
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namespace tt::lvgl {
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static lv_indev_t* keyboard_device = nullptr;
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bool keypad_is_available() {
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return keyboard_device != nullptr;
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}
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void keypad_set_indev(lv_indev_t* device) {
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keyboard_device = device;
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}
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void keypad_activate(lv_group_t* group) {
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if (keyboard_device != nullptr) {
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lv_indev_set_group(keyboard_device, group);
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}
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}
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void keypad_deactivate() {
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if (keyboard_device != nullptr) {
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lv_indev_set_group(keyboard_device, nullptr);
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}
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}
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} // namespace
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