- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
#include "Tactility/lvgl/LabelUtils.h"
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#include "Tactility/lvgl/Style.h"
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#include "Tactility/lvgl/Toolbar.h"
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#include "Tactility/service/loader/Loader.h"
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#include <Tactility/TactilityCore.h>
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#include <lvgl.h>
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#define TAG "text_viewer"
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#define TEXT_VIEWER_FILE_ARGUMENT "file"
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namespace tt::app::textviewer {
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class TextViewerApp : public App {
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void onShow(AppContext& app, lv_obj_t* parent) override {
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lvgl::toolbar_create(parent, app);
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lv_obj_t* wrapper = lv_obj_create(parent);
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lv_obj_set_width(wrapper, LV_PCT(100));
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lv_obj_set_flex_grow(wrapper, 1);
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lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
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lvgl::obj_set_style_no_padding(wrapper);
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lvgl::obj_set_style_bg_invisible(wrapper);
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lv_obj_t* label = lv_label_create(wrapper);
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lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
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auto parameters = app.getParameters();
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tt_check(parameters != nullptr, "Parameters missing");
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bool success = false;
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std::string file_argument;
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if (parameters->optString(TEXT_VIEWER_FILE_ARGUMENT, file_argument)) {
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TT_LOG_I(TAG, "Opening %s", file_argument.c_str());
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if (lvgl::label_set_text_file(label, file_argument.c_str())) {
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success = true;
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}
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}
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if (!success) {
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lv_label_set_text_fmt(label, "Failed to load %s", file_argument.c_str());
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}
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}
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};
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extern const AppManifest manifest = {
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.id = "TextViewer",
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.name = "Text Viewer",
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.type = Type::Hidden,
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.createApp = create<TextViewerApp>
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};
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void start(const std::string& file) {
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auto parameters = std::make_shared<Bundle>();
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parameters->putString(TEXT_VIEWER_FILE_ARGUMENT, file);
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service::loader::startApp(manifest.id, parameters);
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}
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} // namespace
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