Ken Van Hoeylandt d875ade8cb
Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
2025-08-16 20:22:49 +02:00

54 lines
1.2 KiB
C++

#include "Tactility/lvgl/Keyboard.h"
#include "Tactility/service/gui/GuiService.h"
#include <Tactility/service/espnow/EspNowService.h>
namespace tt::lvgl {
static lv_indev_t* keyboard_device = nullptr;
void software_keyboard_show(lv_obj_t* textarea) {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
gui_service->softwareKeyboardShow(textarea);
}
}
void software_keyboard_hide() {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
gui_service->softwareKeyboardHide();
}
}
bool software_keyboard_is_enabled() {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
return gui_service->softwareKeyboardIsEnabled();
} else {
return false;
}
}
void software_keyboard_activate(lv_group_t* group) {
if (keyboard_device != nullptr) {
lv_indev_set_group(keyboard_device, group);
}
}
void software_keyboard_deactivate() {
if (keyboard_device != nullptr) {
lv_indev_set_group(keyboard_device, nullptr);
}
}
bool hardware_keyboard_is_available() {
return keyboard_device != nullptr;
}
void hardware_keyboard_set_indev(lv_indev_t* device) {
keyboard_device = device;
}
}