Ken Van Hoeylandt 50bd6e8bf6
Merge develop into main branch (#137)
* SdCard HAL refactored (#135)

- Refactor SdCard HAL
- introduce Lockable

* Screenshot and FatFS improvements (#136)

- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support

* Re-use common log messages (#138)

For consistency and binary size reduction

* Toolbar spinner should get margin to the right

* More TactilityC features (#139)

* Rewrote Loader

- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages

* Hide AP settings if the AP is not saved

* Missing from previous commit

* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED

* Refactored files app and created InputDialog (#140)

- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
2024-12-27 23:12:39 +01:00

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C++

#pragma once
#include "app/AppManifest.h"
#include "Bundle.h"
#include "Pubsub.h"
#include "service/ServiceManifest.h"
#include <memory>
namespace tt::service::loader {
typedef struct Loader Loader;
typedef enum {
LoaderStatusOk,
LoaderStatusErrorAppStarted,
LoaderStatusErrorUnknownApp,
LoaderStatusErrorInternal,
} LoaderStatus;
/**
* @brief Start an app
* @param[in] id application name or id
* @param[in] blocking whether this call is blocking or not. You cannot call this from an LVGL thread.
* @param[in] parameters optional parameters to pass onto the application
*/
void startApp(const std::string& id, bool blocking = false, std::shared_ptr<const Bundle> _Nullable parameters = nullptr);
/**
* @brief Stop the currently showing app. Show the previous app if any app was still running.
*/
void stopApp();
app::AppContext* _Nullable getCurrentApp();
/**
* @brief PubSub for LoaderEvent
*/
std::shared_ptr<PubSub> getPubsub();
} // namespace