- Update `Configuration` to use C++ vector instead of C arrays - Rename `Desktop` app to `Launcher` - Fix for hard-coded app start of `Launcher` and `CrashDiagnostics` apps. - Ensure `Launcher` icons are clickable, even if they're not loading. - Don't show error scenario for SD card in statusbar when SD card status is unknown (this happens during Mutex timeout due to LVGL rendering delays) - Cleanup deprecated `Mutex` methods. - `hal::getConfiguration()` now returns a pointer instead of a reference, just like `tt:getConfiguration()`
89 lines
3.3 KiB
C++
89 lines
3.3 KiB
C++
#include "app/AppContext.h"
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#include "app/ManifestRegistry.h"
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#include "Check.h"
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#include "lvgl.h"
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#include "service/loader/Loader.h"
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#include "Assets.h"
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namespace tt::app::launcher {
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static void onAppPressed(TT_UNUSED lv_event_t* e) {
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auto* appId = (const char*)lv_event_get_user_data(e);
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service::loader::startApp(appId, false);
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}
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static lv_obj_t* createAppButton(lv_obj_t* parent, const char* title, const char* imageFile, const char* appId, int32_t buttonPaddingLeft) {
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auto* wrapper = lv_obj_create(parent);
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lv_obj_set_size(wrapper, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_obj_set_style_pad_ver(wrapper, 0, 0);
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lv_obj_set_style_pad_left(wrapper, buttonPaddingLeft, 0);
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lv_obj_set_style_pad_right(wrapper, 0, 0);
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lv_obj_set_style_border_width(wrapper, 0, 0);
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auto* apps_button = lv_button_create(wrapper);
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lv_obj_set_style_pad_hor(apps_button, 0, 0);
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lv_obj_set_style_pad_top(apps_button, 0, 0);
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lv_obj_set_style_pad_bottom(apps_button, 16, 0);
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lv_obj_set_style_shadow_width(apps_button, 0, 0);
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lv_obj_set_style_border_width(apps_button, 0, 0);
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lv_obj_set_style_bg_color(apps_button, lv_color_white(), 0);
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auto* button_image = lv_image_create(apps_button);
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lv_image_set_src(button_image, imageFile);
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lv_obj_add_event_cb(apps_button, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
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lv_obj_set_style_image_recolor(button_image, lv_theme_get_color_primary(parent), 0);
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lv_obj_set_style_image_recolor_opa(button_image, LV_OPA_COVER, 0);
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// Ensure buttons are still tappable when asset fails to load
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lv_obj_set_size(button_image, 64, 64);
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auto* label = lv_label_create(wrapper);
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lv_label_set_text(label, title);
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lv_obj_align(label, LV_ALIGN_BOTTOM_MID, 0, 0);
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return wrapper;
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}
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static void onShow(TT_UNUSED AppContext& app, lv_obj_t* parent) {
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auto* wrapper = lv_obj_create(parent);
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lv_obj_align(wrapper, LV_ALIGN_CENTER, 0, 0);
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lv_obj_set_style_pad_all(wrapper, 0, 0);
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lv_obj_set_size(wrapper, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_obj_set_style_border_width(wrapper, 0, 0);
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lv_obj_set_flex_grow(wrapper, 1);
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auto* display = lv_obj_get_display(parent);
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auto horizontal_px = lv_display_get_horizontal_resolution(display);
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auto vertical_px = lv_display_get_vertical_resolution(display);
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bool is_landscape_display = horizontal_px > vertical_px;
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if (is_landscape_display) {
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lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_ROW);
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} else {
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lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
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}
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int32_t available_width = lv_display_get_horizontal_resolution(display) - (3 * 80);
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int32_t padding = TT_MIN(available_width / 4, 64);
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auto paths = app.getPaths();
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auto apps_icon_path = paths->getSystemPathLvgl("icon_apps.png");
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auto files_icon_path = paths->getSystemPathLvgl("icon_files.png");
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auto settings_icon_path = paths->getSystemPathLvgl("icon_settings.png");
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createAppButton(wrapper, "Apps", apps_icon_path.c_str(), "AppList", 0);
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createAppButton(wrapper, "Files", files_icon_path.c_str(), "Files", padding);
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createAppButton(wrapper, "Settings", settings_icon_path.c_str(), "Settings", padding);
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}
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extern const AppManifest manifest = {
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.id = "Launcher",
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.name = "Launcher",
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.type = TypeLauncher,
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.onShow = onShow,
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};
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void start() {
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service::loader::startApp(manifest.id);
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}
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} // namespace
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