Ken Van Hoeylandt 4f360741a1
Merge develop into main (#150)
- Update `Configuration` to use C++ vector instead of C arrays
- Rename `Desktop` app to `Launcher`
- Fix for hard-coded app start of `Launcher` and `CrashDiagnostics` apps.
- Ensure `Launcher` icons are clickable, even if they're not loading.
- Don't show error scenario for SD card in statusbar when SD card status is unknown (this happens during Mutex timeout due to LVGL rendering delays)
- Cleanup deprecated `Mutex` methods.
- `hal::getConfiguration()` now returns a pointer instead of a reference, just like `tt:getConfiguration()`
2025-01-07 21:57:03 +01:00

37 lines
1.1 KiB
C++

#pragma once
#include "app/AppManifest.h"
#include "hal/Configuration.h"
#include "service/ServiceManifest.h"
#include "TactilityConfig.h"
namespace tt {
/** @brief The configuration for the operating system
* It contains the hardware configuration, apps and services
*/
struct Configuration {
/** HAL configuration (drivers) */
const hal::Configuration* hardware;
/** List of user applications */
const std::vector<const app::AppManifest*> apps;
/** List of user services */
const std::vector<const service::ServiceManifest*> services;
/** Optional app to start automatically after the splash screen. */
const char* _Nullable autoStartAppId = nullptr;
};
/**
* Attempts to initialize Tactility and all configured hardware.
* @param[in] config
*/
void run(const Configuration& config);
/**
* While technically nullable, this instance is always set if tt_init() succeeds.
* @return the Configuration instance that was passed on to tt_init() if init is successful
*/
const Configuration* _Nullable getConfiguration();
} // namespace