- Updated LVGL from 8.3 to 9.0 (removed example/docs/demo folders) - Updated esp_lvgl_port to current status of the `lvgl9` branch on `esp-bsp`: https://github.com/espressif/esp-bsp/tree/lvgl9 - Updated all boards and drivers - Removed `libs/lv_drivers` subproject as SDL is now supported by LVGL directly (although keyboard input seems broken) - Updated `libs/lv_screenshot` - Fixed the way `tt_statusbar` widget works due to behaviour change in LVGL - Updated other lvgl code
PikaScript Binding for LVGL
PikaScript is an ultralightweight python engine that can run with 4KB of RAM and 32KB of Flash (such as STM32G030C8 and STM32F103C8), and is very easy to deploy and expand.
More details to see: PikaScript and lvgl: Make Python Lighter, Easier and Smarter
The available Python APIs are in the pika_lvgl.pyi, and you need copy the pika_lvgl.pyi to the root path of pikascript, then import pika_lvgl in main.py.
The available simulation project on windows: https://github.com/pikasTech/lv_pikascript
More document about PikaScript: https://pikadoc.readthedocs.io/en/latest/index.html