- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
26 lines
555 B
C++
26 lines
555 B
C++
#ifdef ESP_PLATFORM
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#include "Tactility/app/App.h"
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#include "Tactility/service/gui/GuiService.h"
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#include <lvgl.h>
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#include <Tactility/service/gui/GuiService.h>
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extern "C" {
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extern lv_obj_t * __real_lv_textarea_create(lv_obj_t * parent);
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lv_obj_t * __wrap_lv_textarea_create(lv_obj_t * parent) {
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auto textarea = __real_lv_textarea_create(parent);
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auto gui_service = tt::service::gui::findService();
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if (gui_service != nullptr) {
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gui_service->keyboardAddTextArea(textarea);
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}
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return textarea;
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}
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}
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#endif // ESP_PLATFORM
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