Ken Van Hoeylandt 5d189fe5a3
Add macOS simulator build to pipelines (#162)
- GitHub actions changed to build simulator on macOS (it's broken, but at least we get a good code portability check for now!)
- `Buildscripts/` shell scripts updated to use `/bin/sh` so it works on macOS too
- Various includes fixed in various subprojects so the code is more portable
2025-01-12 17:48:59 +01:00

35 lines
928 B
C++

#include "I2cHelpers.h"
#include "Tactility.h"
#include "StringUtils.h"
#include <iomanip>
#include <vector>
#include <sstream>
namespace tt::app::i2cscanner {
std::string getAddressText(uint8_t address) {
std::stringstream stream;
stream << "0x"
<< std::uppercase << std::setfill ('0')
<< std::setw(2) << std::hex << (uint32_t)address;
return stream.str();
}
std::string getPortNamesForDropdown() {
std::vector<std::string> config_names;
size_t port_index = 0;
for (const auto& i2c_config: tt::getConfiguration()->hardware->i2c) {
if (!i2c_config.name.empty()) {
config_names.push_back(i2c_config.name);
} else {
std::stringstream stream;
stream << "Port " << std::to_string(port_index);
config_names.push_back(stream.str());
}
port_index++;
}
return string::join(config_names, "\n");
}
}