## New
- Read property files with `PropertiesFile`
- Support `boot.properties` so the user can specify the launcher app and an optional app to start after the launcher finishes. (see `BootProperties.cpp`)
- Create registry for CPU affinity and update code to make use of it
- `AppRegistration` and `ServiceRegistration` now also ensure that the `/data` directories always exist for all apps
- `Notes` is now the default app for opening text files. `TextViewer` is removed entirely. Created `tt::app:🎶:start(path)` function.
- WiFi settings moved from NVS to properties file.
- Specify `*.ap.properties` file on the SD card for automatic WiFi settings import on start-up.
- Added `file::getLock(path)` and `file::withLock(path, function)` to do safe file operations on SD cards
## Improvements
- Update TinyUSB to `1.7.6~1`
- Improved `Boot.cpp` code. General code quality fixes and some restructuring to improve readability.
- `tt::string` functionality improvements
- Rename `AppRegistry` to `AppRegistration`
- Rename `ServiceRegistry` to `ServiceRegistration`
- Cleanup in `Notes.cpp`
- `FileTest.cpp` fix for PC
- Created `TestFile` helper class for tests, which automatically deletes files after the test.
- Renamed `Partitions.h` to `MountPoints.h`
- Created `std::string getMountPoints()` function for easy re-use
- Other code quality improvements
- `SdCardDevice`'s `getState()` and `isMounted()` now have a timeout argument
## Fixes
- ELF loading now has a lock so to avoid a bug when 2 ELF apps are loaded in parallel
51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
#include "Tactility/service/ServiceInstancePaths.h"
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#include "Tactility/MountPoints.h"
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#define LVGL_PATH_PREFIX std::string("A:/")
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#ifdef ESP_PLATFORM
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#define PARTITION_PREFIX std::string("/")
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#else
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#define PARTITION_PREFIX std::string("")
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#endif
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namespace tt::service {
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std::string ServiceInstancePaths::getDataDirectory() const {
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return PARTITION_PREFIX + file::DATA_PARTITION_NAME + "/service/" + manifest->id;
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}
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std::string ServiceInstancePaths::getDataDirectoryLvgl() const {
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return LVGL_PATH_PREFIX + file::DATA_PARTITION_NAME + "/service/" + manifest->id;
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}
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std::string ServiceInstancePaths::getDataPath(const std::string& childPath) const {
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assert(!childPath.starts_with('/'));
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return PARTITION_PREFIX + file::DATA_PARTITION_NAME + "/service/" + manifest->id + '/' + childPath;
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}
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std::string ServiceInstancePaths::getDataPathLvgl(const std::string& childPath) const {
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assert(!childPath.starts_with('/'));
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return LVGL_PATH_PREFIX + file::DATA_PARTITION_NAME + "/service/" + manifest->id + '/' + childPath;
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}
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std::string ServiceInstancePaths::getSystemDirectory() const {
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return PARTITION_PREFIX + file::SYSTEM_PARTITION_NAME + "/service/" + manifest->id;
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}
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std::string ServiceInstancePaths::getSystemDirectoryLvgl() const {
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return LVGL_PATH_PREFIX + file::SYSTEM_PARTITION_NAME + "/service/" + manifest->id;
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}
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std::string ServiceInstancePaths::getSystemPath(const std::string& childPath) const {
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assert(!childPath.starts_with('/'));
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return PARTITION_PREFIX + file::SYSTEM_PARTITION_NAME + "/service/" + manifest->id + '/' + childPath;
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}
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std::string ServiceInstancePaths::getSystemPathLvgl(const std::string& childPath) const {
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return LVGL_PATH_PREFIX + file::SYSTEM_PARTITION_NAME + "/service/" + manifest->id + '/' + childPath;
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}
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}
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