- Rename `assets` and `config` partitions to `system` and `data` - Change partition type from `spiffs` to `fat`, so we can have sub-directories - Fix crash when doing WiFi scan: Increased system event task size to 3kB. - Free up IRAM on ESP32 (it was required for the Core2, but I also freed up the same amount for Yellow Board) - Introduced `Paths` objects that can be retrieved by `AppContext` and `ServiceContext`. Apps and services now have their own relative paths. Assets were re-arranged into the correct paths. - Rename simulator window title to "Tactility" - Refactored statusbar widget so it persists icon paths properly (it kept a const char* reference, but didn't copy it, so it crashed when the related std::string was destroyed) - Created `Partitions.h` to expose some useful variables - Moved USB config in various `sdkconfig` (it was part of the "default" section, but it shouldn't be) - Updated domain name
39 lines
763 B
C++
39 lines
763 B
C++
#ifdef ESP_TARGET
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#include "TactilityCore.h"
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#include "EspPartitions_i.h"
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#include "esp_event.h"
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#include "esp_netif.h"
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#include "nvs_flash.h"
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namespace tt {
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#define TAG "tactility"
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// Initialize NVS
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static void initNvs() {
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esp_err_t ret = nvs_flash_init();
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if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
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TT_LOG_I(TAG, "nvs erasing");
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ESP_ERROR_CHECK(nvs_flash_erase());
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ret = nvs_flash_init();
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}
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ESP_ERROR_CHECK(ret);
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TT_LOG_I(TAG, "nvs initialized");
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}
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static void initNetwork() {
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ESP_ERROR_CHECK(esp_netif_init());
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ESP_ERROR_CHECK(esp_event_loop_create_default());
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}
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void initEsp() {
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initNvs();
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initPartitionsEsp();
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initNetwork();
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}
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} // namespace
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#endif
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