- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
104 lines
2.5 KiB
C++
104 lines
2.5 KiB
C++
#include "doctest.h"
|
|
#include <Tactility/TactilityCore.h>
|
|
#include <Tactility/Thread.h>
|
|
|
|
using namespace tt;
|
|
|
|
static int interruptable_thread(void* parameter) {
|
|
bool* interrupted = (bool*)parameter;
|
|
while (!*interrupted) {
|
|
kernel::delayMillis(5);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int immediate_return_thread(void* parameter) {
|
|
bool* has_called = (bool*)parameter;
|
|
*has_called = true;
|
|
return 0;
|
|
}
|
|
|
|
static int thread_with_return_code(void* parameter) {
|
|
int* code = (int*)parameter;
|
|
return *code;
|
|
}
|
|
|
|
TEST_CASE("when a thread is started then its callback should be called") {
|
|
bool has_called = false;
|
|
auto* thread = new Thread(
|
|
"immediate return task",
|
|
4096,
|
|
&immediate_return_thread,
|
|
&has_called
|
|
);
|
|
CHECK(!has_called);
|
|
thread->start();
|
|
thread->join();
|
|
delete thread;
|
|
CHECK(has_called);
|
|
}
|
|
|
|
TEST_CASE("a thread can be started and stopped") {
|
|
bool interrupted = false;
|
|
auto* thread = new Thread(
|
|
"interruptable thread",
|
|
4096,
|
|
&interruptable_thread,
|
|
&interrupted
|
|
);
|
|
CHECK(thread);
|
|
thread->start();
|
|
interrupted = true;
|
|
thread->join();
|
|
delete thread;
|
|
}
|
|
|
|
TEST_CASE("thread id should only be set at when thread is started") {
|
|
bool interrupted = false;
|
|
auto* thread = new Thread(
|
|
"interruptable thread",
|
|
4096,
|
|
&interruptable_thread,
|
|
&interrupted
|
|
);
|
|
CHECK_EQ(thread->getId(), nullptr);
|
|
thread->start();
|
|
CHECK_NE(thread->getId(), nullptr);
|
|
interrupted = true;
|
|
thread->join();
|
|
CHECK_EQ(thread->getId(), nullptr);
|
|
delete thread;
|
|
}
|
|
|
|
TEST_CASE("thread state should be correct") {
|
|
bool interrupted = false;
|
|
auto* thread = new Thread(
|
|
"interruptable thread",
|
|
4096,
|
|
&interruptable_thread,
|
|
&interrupted
|
|
);
|
|
CHECK_EQ(thread->getState(), Thread::State::Stopped);
|
|
thread->start();
|
|
Thread::State state = thread->getState();
|
|
CHECK((state == Thread::State::Starting || state == Thread::State::Running));
|
|
interrupted = true;
|
|
thread->join();
|
|
CHECK_EQ(thread->getState(), Thread::State::Stopped);
|
|
delete thread;
|
|
}
|
|
|
|
TEST_CASE("thread id should only be set at when thread is started") {
|
|
int code = 123;
|
|
auto* thread = new Thread(
|
|
"return code",
|
|
4096,
|
|
&thread_with_return_code,
|
|
&code
|
|
);
|
|
thread->start();
|
|
thread->join();
|
|
CHECK_EQ(thread->getReturnCode(), code);
|
|
delete thread;
|
|
}
|