- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
51 lines
1.6 KiB
Bash
Executable File
51 lines
1.6 KiB
Bash
Executable File
#!/bin/sh
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#
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# Usage: release-sdk.sh [target_path]
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# Example: release.sh release/TactilitySDK
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# Description: Releases the current build files as an SDK in the specified folder.
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#
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target_path=$1
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mkdir -p $target_path
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build_dir=`pwd`
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library_path=$target_path/Libraries
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cp version.txt $target_path
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# TactilityC
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tactility_library_path=$library_path/TactilityC
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mkdir -p $tactility_library_path/Binary
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cp build/esp-idf/TactilityC/libTactilityC.a $tactility_library_path/Binary/
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mkdir -p $tactility_library_path/Include
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find_target_dir=$build_dir/$tactility_library_path/Include/
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cp TactilityC/Include/* $find_target_dir
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cd -
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cp Documentation/license-tactilitysdk.md $build_dir/$tactility_library_path/LICENSE.md
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# lvgl
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lvgl_library_path=$library_path/lvgl
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mkdir -p $lvgl_library_path/Binary
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mkdir -p $lvgl_library_path/Include
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cp build/esp-idf/lvgl/liblvgl.a $lvgl_library_path/Binary/
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find_target_dir=$build_dir/$lvgl_library_path/Include/
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cd Libraries/lvgl
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find src/ -name '*.h' | cpio -pdm $find_target_dir
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cd -
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cp Libraries/lvgl/lvgl.h $find_target_dir
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cp Libraries/lvgl/lv_version.h $find_target_dir
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cp Libraries/lvgl/LICENCE.txt $lvgl_library_path/LICENSE.txt
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cp Libraries/lvgl_conf/lv_conf_kconfig.h $lvgl_library_path/Include/lv_conf.h
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# elf_loader
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elf_loader_library_path=$library_path/elf_loader
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mkdir -p $elf_loader_library_path
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cp Libraries/elf_loader/elf_loader.cmake $elf_loader_library_path/
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cp Libraries/elf_loader/license.txt $elf_loader_library_path/
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cp Buildscripts/CMake/TactilitySDK.cmake $target_path/
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cp Buildscripts/CMake/CMakeLists.txt $target_path/
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echo -n $ESP_IDF_VERSION >> $target_path/idf-version.txt
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