- Bump version for next release - Fix default gamma for CYD 2432S032C - Remember gamma curve setting from Display settings app - Add UART to Core2 (still has no voltage on Grove port, though) - LVGL performance improvements: pin to second core and set task priority to "critical" - Fix build warnings, including deprecations - Removed deprecated `Thread` constructor - Fix WaveShare S3 display: Some displays would show a white screen at 12MHz, so I'm putting it back to the official config values.
60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
#include "Tactility/lvgl/LvglSync.h"
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#include <Tactility/Mutex.h>
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namespace tt::lvgl {
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static Mutex lockMutex;
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static bool defaultLock(uint32_t timeoutMillis) {
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return lockMutex.lock(timeoutMillis);
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}
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static void defaultUnlock() {
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lockMutex.unlock();
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}
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static LvglLock lock_singleton = defaultLock;
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static LvglUnlock unlock_singleton = defaultUnlock;
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void syncSet(LvglLock lock, LvglUnlock unlock) {
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auto old_lock = lock_singleton;
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auto old_unlock = unlock_singleton;
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// Ensure the old lock is not engaged when changing locks
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old_lock((uint32_t)portMAX_DELAY);
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lock_singleton = lock;
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unlock_singleton = unlock;
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old_unlock();
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}
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bool lock(TickType_t timeout) {
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return lock_singleton(pdMS_TO_TICKS(timeout == 0 ? portMAX_DELAY : timeout));
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}
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void unlock() {
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unlock_singleton();
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}
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class LvglSync : public Lock {
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public:
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~LvglSync() override = default;
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bool lock(TickType_t timeoutTicks) const override {
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return tt::lvgl::lock(timeoutTicks);
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}
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bool unlock() const override {
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tt::lvgl::unlock();
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return true;
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}
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};
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static std::shared_ptr<Lock> lvglSync = std::make_shared<LvglSync>();
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std::shared_ptr<Lock> getSyncLock() {
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return lvglSync;
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}
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} // namespace
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