Tactiliest/Tactility/Source/lvgl/EspLvglPort.cpp
Ken Van Hoeylandt 8ccba15c25
Simplify LVGL init: move code into Tactility (#208)
The esp_lvgl_port code was duplicated across all boards, so I moved it into the Tactility subproject to simplify the board implementations.
2025-02-08 17:06:16 +01:00

39 lines
1.0 KiB
C++

#ifdef ESP_PLATFORM
#include <Tactility/lvgl/LvglSync.h>
#include <esp_lvgl_port.h>
#include <Tactility/Mutex.h>
// LVGL
// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
// At 8192, it sometimes crashes when wifi-auto enables and is busy connecting and then you open WifiManage
#define TDECK_LVGL_TASK_STACK_DEPTH 9216
#define TAG "lvgl"
namespace tt::lvgl {
bool initEspLvglPort() {
TT_LOG_D(TAG, "Port init");
static lv_disp_t* display = nullptr;
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = static_cast<UBaseType_t>(tt::THREAD_PRIORITY_RENDER),
.task_stack = TDECK_LVGL_TASK_STACK_DEPTH,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
};
if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
TT_LOG_E(TAG, "Port init failed");
return false;
}
tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
return true;
}
} // namespace tt::lvgl
#endif